Adobe Flash CS6: Part 2

Adobe Flash CS6: Part 2 -
Adobe Flash CS6: Part 2
  • Adobe Flash CS6: Part 2

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    1 Dages kursus

    Adobe CS6

    Kommende datoer

    Course Details

    You create Flash animations. You can find your way around the Library and can work in the timeline. You’ve even created symbols and have embedded one MovieClip inside another. But now you want to create functionality that can’t be accomplished on the timeline alone. You want to import content from external sources, such as XML and video files, and you want to create items that respond to user interaction. These things require an understanding of ActionScript and other advanced features of Flash.

    Lesson 1: Getting Started with an ActionScript Programming Project

    • Topic A: Plan a Programming Project
    • Topic B: Elements of ActionScript
    • Topic C: Get Help on ActionScript Code
    • Topic D: Testing and Debugging

    Lesson 2: Extending the Behavior of Flash Objects

    • Topic A: Extend Movie Clip Behavior
    • Topic B: Respond to Events

    Lesson 3: Accessing Structured Data

    • Topic A: Parse XML
    • Topic B: Use Arrays

    Lesson 4: Using Components for Display and User Input

    • Topic A: Add Components and Set Properties
    • Topic B: Populate Components with Content
    • Topic C: Respond to Item Selection in a Component
    • Topic D: Change the Appearance of Components

    Lesson 5: Using Media Content from External Sources

    • Topic A: Load Image Content
    • Topic B: Load Video Content
    • Topic C: Load Audio Content

    Lesson 6: Making Rich Media Content Accessible

    • Topic A: Improve Navigation for Accessibility
    • Topic B: Make Content Readable by a Screen Reader

    Lesson 7: Publishing a Movie

    • Topic A: Prepare to Publish from Flash
    • Topic B: Edit the HTML Host Page
    • Topic C: Add SWF Metadata
    • Topic D: Publish to Various Formats

    Appendix A: Advanced Animation Techniques

    Appendix B: Flash File Formats

    Appendix C: Adobe Flash CS6 ACA Certification Exam Objectives

    Appendix D: Adobe Flash CS6 ACE Certification Exam Objectives

    This course is designed for students who want to expand their Flash skills beyond developing simple animations, to use extended capabilities of Flash, including ActionScript, importing external multimedia content (graphics, video, and audio), and publishing options to customize the presentation of a finished movie. The target student will have experience using Flash, and will have used frame scripts to control Flash animations. This course provides an intensive introduction to object-oriented programming in ActionScript. It is beneficial for students to have some programming experience and understanding of programming concepts before taking this course.

    This course, combined with Adobe® Flash® CS6: Part 1, covers ACA and ACE exam objectives for Adobe Flash CS6, and is intended to help prepare students to take the Adobe Certified Associate and Adobe Certified Expert exams.

    To ensure your success in this course, it is recommended that you first take the following Logical Operations course (or have equivalent knowledge): Adobe® Flash® CS6: Part 1.